Reference
AMetric tile reference
Every tile you can put on a layout, explained in full: what it means, where the number comes from, how it is worked out, and what it does when the inputs are missing.
How to read this reference#
Every metric you can place on a layout, with what it means, where the number comes from, and how it behaves when the inputs are missing. This is the reference the short descriptions in the app's feature demo point at.
Each entry lists what the metric reads, what it falls back to when that source is unavailable, and when it gives up and shows --. Where the number is derived rather than measured, the calculation is described in the terms that matter to you as a pilot.
Note
Units follow your choices in Tiles and the map area. Everywhere below, distances, speeds and altitudes are written in the app's defaults: km, km/h, m and m/s.
Four things that apply to every metric#
Before the individual entries, four behaviors that explain most of what you will see.
-- means unknown, not zero--. That is deliberate: a glide ratio of zero and an unknown glide ratio are very different things to fly on.Caution
Several metrics need terrain height, which comes from a downloaded offline region, from online terrain tiles, or from a server lookup, in that order. Outside a downloaded region with no signal, AGL, arrival heights and the side view all stop. See Internet connection.
Base#
One entry, and the only one that is not a number.
Map#
The moving map. Everything drawn geographically lives here: your position and track, the task, airspace, obstacles, weather stations, buddies, the XC plan and the glide line. It is a tile like any other, so its size and position on the screen are yours to choose in the layout editor.
Tip
A layout can only hold one map. If you want a different map size while thermalling, build a second page and mark it as your thermal page.
Altitude#
Where you are vertically. These are the numbers airspace limits are judged against, so it is worth knowing which one is which.
Altitude (AMSL)#
Your height above mean sea level. This is the primary altitude and the one to compare against airspace floors and ceilings, because that is how airspace is published.
-- whenCaution
Barometric altitude is only as correct as your QNH. Set it from the briefing or the nearest airfield when you are working under a low airspace floor. A QNH that is 10 hPa out moves this number by roughly 80 m. See Airspaces.
AGL#
Your height above the ground directly beneath you. The number that tells you how much room you actually have, as opposed to how high you are.
-- whenCaution
Terrain data comes from a downloaded region first, then from the network. Fly outside a downloaded region with no signal and this tile stops. That is the main practical reason to download the area you fly.
GPS Altitude#
Raw altitude from the satellites, with no barometric correction and no QNH applied. Mostly useful as a cross check.
-- whenTip
Expect it to disagree with the barometric altitude, often by tens of meters. If they disagree by a lot and consistently, your QNH is probably wrong rather than your GPS.
Altitude limit#
How much vertical room you have left before the nearest relevant airspace, or before a hard limit you set yourself.
-- whenCaution
This depends entirely on the airspace files you have installed and which classes you left enabled. With no airspace data it has nothing to measure against. See Airspaces.
AGL at target#
The predicted height above the ground at the turnpoint you are heading for, on arrival. The tile takes the turnpoint's name, so it reads for example AGL (TP2).
-- whenCaution
This is the literal height above the terrain. It does not subtract an elevated goal requirement, which is what makes it different from Arrival ESS. Use it to answer whether you clear the ground, and use the arrival tiles to answer whether you make a valid finish.
AGL at shortest#
The same predicted arrival height as AGL at target, but gliding the shortest way into the zone instead of following the optimized line. It answers whether you still reach the turnpoint if you cut the corner. The tile itself reads AGL TS.
-- whenTip
It always reads higher than AGL at target. The gap between the two is the height the optimized line costs you on this leg, which is what you are trading away when you decide to round the turnpoint wide.
Flight#
How the wing and the air are performing right now. Most of the flying decisions come from this group.
Ground speed#
How fast you are moving over the ground. What the GPS measures directly.
-- whenAirspeed#
How fast you are moving through the air. On a paraglider this is the number that tells you what the wing is doing, independent of what the air is doing to you.
-- whenTip
With no air data sensor this is derived from the wind estimate, so it inherits the wind estimate's uncertainty. Early in a flight, before the app has seen you circle, treat it as approximate.
Vario#
Your rate of climb or sink. Colored by value, so strong lift and strong sink are recognizable without reading the digits.
-- whenCaution
A barometric vario responds in a fraction of a second. A GPS derived one lags by seconds and is much less useful for centering a climb. If your phone has no barometer, this is the strongest argument for a Bluetooth vario.
Linear vario#
The same climb rate as a vertical bar along the edge of the screen, readable from the corner of your eye without focusing on digits.
Tip
Mount it on the side your eye naturally falls on. You choose the left or right edge per tile in the layout editor.
Wind#
Wind speed and direction at your altitude, reported the meteorological way as the direction the wind is coming from.
-- whenTip
The estimate is banded by altitude, roughly 500 m either side of where you are, and forgotten after about an hour. So it is genuinely the wind where you are, not the wind at launch. It improves sharply after your first full circle.
Current L/D#
The glide ratio you are actually achieving right now: how far forward you travel for each meter down.
-- whenTip
Compare it with your wing's configured glide ratio. Consistently achieving much less than the book figure in still air usually means your configured ratio is optimistic, and every final glide the app predicts is optimistic with it.
Linear L/D#
Glide ratio as an edge bar, with the glide you need marked on it. The single fastest way to see whether you are making it.
Tip
When the bar sits above the target mark you are making it, when it sits below you are not. That comparison is the whole point, and it works without reading a single number.
Speed to fly#
The airspeed that gives you the best average cross country speed for the day, rather than the best glide.
-- whenTip
The expected climb comes from your McCready setting. Left on automatic it follows your recent thermals, so the recommendation gets more aggressive as the day improves. See Gliders.
STF (+-)#
How far you are from the speed to fly recommendation. Positive means speed up, negative means slow down.
-- whenTip
Easier to act on than the absolute recommendation, because it tells you what to change rather than what to achieve.
Linear STF#
Speed to fly as an edge bar. Bar up means push bar, bar down means ease off.
Tip
This is the one to use if you fly with a speedbar and want a glanceable answer rather than a number to interpret.
Temperature#
Outside air temperature.
-- whenTip
Phones do not measure outside air temperature usefully, so in practice this tile needs an external vario that provides it.
Side view#
A vertical slice through the terrain ahead of you, with your projected glide drawn onto it and the next turnpoint marked. The fastest way to answer whether a ridge is a problem.
-- whenTip
Give it width rather than height. It is resized by long pressing and dragging any edge, and it can show up to three extra values while you circle. See Tiles and the map area.
Flight radar#
A radar style picture of the air around you: you sit at the center, your recent trail curls around you colored by climb, the predicted thermal core is boxed, and the rim carries pointers for wind, the next target and the shortest way into that target's zone. Nearby airspace and obstacles are drawn in, and a large climb readout sits in the corner.
Tip
Called the thermal assistant tile before 1.7.2. It works on its own: placing it on a page switches the assistant on by itself, whatever Enable thermal assistant says. Give it room on the layout. See Thermal assistant.
Task#
Only meaningful with a task loaded. These are the numbers competition flying is decided on.
Note
Task distances are measured along the optimized route, the shortest legal path that still touches every control zone, not in a straight line. That is why the remaining distance can drop faster than your ground speed suggests when you cut a corner well.
Task distance#
How far you still have to fly to complete the task, measured along the optimized route from where you are now.
-- whenTask % flown#
How much of the task you have completed.
-- whenTask L/D#
The glide ratio required for the current final glide target, whether that is ESS or goal.
-- whenL/D to ESS#
The glide ratio required to reach the end of speed section specifically.
-- whenArrival#
The height you will have left when you arrive at the current final glide target. This is the headline final glide number.
-- whenCaution
Colored in three bands: below zero means you do not make it, up to 50 m means marginal, and 50 m or more means you have margin. Zero means arriving exactly at the target with nothing to spare, which is not a plan.
Arrival ESS#
The same prediction, for the end of speed section rather than goal.
-- whenTip
On the last leg, watch arrival at ESS to decide how hard to push and arrival at goal to decide whether you can afford it. When they disagree, that difference is the decision you are making.
Time to goal#
How long the remaining task will take at your current performance.
-- whenTip
It assumes you keep going at the current speed, which on a task with a climb still to come is optimistic. Treat it as a floor, not a forecast.
Leadout#
Your leading position relative to the rest of the field, for tasks that award leading points.
-- whenTip
Only relevant in competitions scored with leading points. If your event does not use them, this tile costs you screen space for nothing.
Statistics#
How the day is going, accumulated across the flight rather than measured instantaneously.
XC Distance#
The scoring distance you have flown so far, using whichever shape currently scores best.
Tip
This is scoring distance, not distance travelled. Fly a circle back to where you started and your track length grows while this barely moves.
XC speed 30'#
Your average cross country speed over the last 30 minutes.
-- whenTip
The single most honest number on the screen. It counts climbing as the cost it is, so a slow reading during a long climb is correct rather than unfair.
XC speed 60'#
The same over the last 60 minutes. Slower to react, better at showing the shape of the day.
-- whenTip
Watch the 30 and the 60 together. The 30 above the 60 means the day is improving or you have found a better line.
Possible triangle#
The triangle you could still close from the track you have already flown, with its type and distance.
-- whenTip
Read alongside the XC Guide, which turns the same analysis into an instruction about when to turn.
Thermal avg#
The average climb rate of your last thermal.
-- whenTip
This is what drives McCready when it is left on automatic, so it quietly sets how fast the app tells you to fly between climbs.
Hike vario#
A climb rate tuned for walking rather than flying, expressed per hour instead of per second.
-- whenTip
For the hike part of hike and fly. On a walk up, meters per second is a number close to zero, and meters per hour is a number you can pace yourself against.
Map and Sensors#
The state of the instrument itself, and the clock. Unglamorous, and the group most pilots wish they had put on the layout after the fact.
Compass#
The direction you are traveling, as a cardinal heading.
-- whenTip
This is your track over the ground, not where the wing is pointing. In strong wind they differ, which is exactly what a crosswind feels like.
Compass rose#
The same heading drawn as a rose fixed to north around your position, with a red dot marking your direction.
Tip
Most useful with the map set to heading up, where the map itself no longer tells you where north is. See Maps.
Map scale#
The current scale of the map.
-- whenTip
Worth having if you use auto zoom, which changes the scale for you and can otherwise leave you misjudging distances by eye.
GPS signal#
The quality of your position fix, as a rating plus the accuracy in meters.
-- whenCaution
Check this before you launch. Starting a flight on a poor fix gives you a ragged first minute of track and a wrong takeoff altitude, and both follow the flight into your logbook.
Battery#
Phone battery level, including whether it is charging.
Tip
Worth a tile on any flight longer than two hours, and essential if you fly with live tracking on. See Recording a flight.
Time#
Clock time.
Tip
Obvious, and the tile competition pilots reach for first. Start gates are times, not countdowns.
Flight time#
How long you have been airborne.
-- whenTip
It starts at takeoff detection, not when you pressed start, so time spent waiting on launch does not count.
Civil sunset#
Civil sunset at your position.
-- whenTip
The number that ends the flying day. It moves as you fly east or west, which matters more than pilots expect on a long cross country.
Controls#
Buttons rather than values. They do the same jobs as a remote control, for pilots who would rather tap the screen.
| Button | What it does | Notes |
|---|---|---|
| Zoom in | Zooms the map in one step. | Pair with zoom out and turn off touch gestures for deliberate map control. |
| Zoom out | Zooms the map out one step. | |
| Auto zoom | Turns automatic zoom on and off. | The icon and color follow the current state. |
| Map up | Pans the map north. | |
| Map down | Pans the map south. | |
| Map left | Pans the map west. | |
| Map right | Pans the map east. | |
| Next turnpoint | Moves the task focus to the next turnpoint. | For skipping a turnpoint you have decided to abandon. |
| Previous turnpoint | Moves back to the previous turnpoint. | |
| Switch layout | Switches to the next layout page for the current orientation. | |
| Photo | Opens the capture sheet and saves to your gallery. | Photos taken in flight can be attached when you upload. |
| Level 1 Message | Sends the L1 level message. | Only during task recording with live tracking on. |
| Level 2 Message | Sends the L2 level message. | |
| Level 3 Message | Sends the L3 level message. |
Tip
Control buttons are what make Touch gestures safe to switch off. Put zoom and pan where your thumb naturally rests and the map only ever moves when you meant it to.